AI Insights · Timothy · January 2023
Top 5 Basketball Games in Chile: Q4 2022 Performance
Discover the performance trends of the top 5 basketball games in Chile during Q4 2022, including weekly downloads, revenue, and active user data.
In the fourth quarter of 2022, the top 5 basketball games on a unified platform in Chile showed varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared:
Basket Battle by SUPERSONIC STUDIOS LTD saw its weekly downloads fluctuate, starting at 3.5K in late September and peaking at 4.8K by the end of October, before dipping to around 1.5K in early December, and then rising again to 4.7K in the last week of December. The game's weekly revenue remained relatively low, with minor fluctuations between $1 and $8 throughout the quarter. Active users started at approximately 34.9K and slightly increased to 38.1K by the end of December.
Basketball Stars™: Multiplayer by Miniclip.com experienced stable weekly downloads, averaging around 2.8K to 3.5K throughout the quarter. The game’s weekly revenue showed a peak of $528 in late November, with other weeks ranging from $276 to $408. Active users remained consistent, fluctuating between 11.3K and 13.2K.
NBA 2K Mobile Basketball Game from 2K had a notable increase in weekly downloads, starting at 1.6K and reaching up to 3.3K in mid-October. Weekly revenue also showed significant peaks, with the highest being $990 in early December. Active users started at 4.3K and saw a decrease to 3.8K by mid-December, before rising slightly to 4.3K at the end of the month.
NBA LIVE Mobile Basketball by Electronic Arts showed a steady increase in weekly downloads from 1.9K in late September to 2.8K by the end of October, followed by a decline to 1.3K in mid-December, and a slight rise to 1.6K by the end of the quarter. The weekly revenue peaked at $260 in mid-October, with other weeks ranging from $60 to $168. Active users started at 19.1K, peaked at 20.7K in late October, and dropped to 15.2K by the end of December.
Mini Basketball, another title from Miniclip.com, had a varied trend in weekly downloads, starting at 1.6K and peaking at 2.5K in late October, before dropping to around 900 in mid-December and then rising to 1.2K at the end of the quarter. Weekly revenue ranged from $70 to $238, with the highest in mid-November. Active users showed a peak of 4K at the end of October and then declined to 2K by mid-December, with a slight increase to 2.4K by the end of the month.
These insights, based on data from Sensor Tower, provide a snapshot of the performance of the top basketball games in Chile during Q4 2022. For more detailed analytics and insights, visit Sensor Tower.